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Yannik Schmidt
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## What is "Skillbird" ?
Skillbird is a framework around the python-Trueskill library, which can parse files of versus games to calculate a rating, matchmaking suggestions for future games or create predictions for the outcome of a game with certain team compositions.
## Adaption for your own Data
### Data Requirements
To work correctly you data must have the following fields:
- unique player id or name
- player(s) in winning and losing team
You may also have the following informations:
- data/time of the game (you cannot use the cached-rebuild feature without this)
- time players spent playing compared to the full length of the game
- teamchanges of
- different maps
### Data Input
If you use the official source-plugin and it's output, you don't have to do anything. Alternatively can write your own parser (see the skillbird-examples project), or you can conform to the Source-format which supports the following log-lines. None of the input values may contain any of the separators used (**pipe** and **comma**) or the line identifier (**0x42**).
# reset state
0x42,plugin_unloaded
# declare the current map
0x42,mapname,MAP_NAME
# start a round
0x42,round_start_active,PLAYER_ID|PLAYER_NAME|TEAMI_D,PLAYER_ID....
# record team changes (ct) or disconnects (dc) and the team composition after it
# the backend will handle those accordingly
0x42,ct,PLAYER_ID|PLAYER_NAME|TEAMI_D,PLAYER_ID....
0x42,dc,PLAYER_ID|PLAYER_NAME|TEAMI_D,PLAYER_ID....
# declare the team-composition at the end of the round
# the backend will use this information for sanity checks
0x42,round_end_active,PLAYER_ID|PLAYER_NAME|TEAMI_D,PLAYER_ID....
# name the winning team and end the round
0x42,winner,WINNING_TEAM_ID
## Usage
usage: startInsurgency.py [-h] [--parse-only] [--start-at-end] [--no-follow]
[--one-thread] [--cache-file CACHEFILE]
FILE [FILE ...]
positional arguments:
FILE one or more logfiles to parse
optional arguments:
-h, --help show this help message and exit
--parse-only, -po only parse, do not listen for queries
--start-at-end, -se start at the end of each file (overwrites no-follow)
--no-follow, -nf wait for changes on the files (does not imply start-
at-end)
--one-thread run everything in main thread (implies no-follow)
--cache-file CACHEFILE
A cache file which makes restarting the system fast
## Query Options
Skillbird has a TCP-Query interface which supports the following queries. The separator for player-IDs is always a**comma** and the separator for for teams is always a **pipe** as before, those special characters may not be contained in any of the actual input values.
### Quality
Get the balance quality of the current team composition.
Input: quality,LIST_OF_PLAYERS_TEAM_1|LIST_OF_PLAYERS_TEAM_2
Output: float between 0 and 100
### Balance
Return a balance suggestion for a list of players.
Input: quality,LIST_OF_PLAYER_IDs
Output: string LIST_OF_PLAYERS_TEAM_1|LIST_OF_PLAYERS_TEAM_2
### Player
Return rating information about a player-ID
Input: quality,PLAYER_ID
Output: string: rating information
### Find
Fuzzy search for the name or ID of a player
Input: find,string
Output: string: rating information
### Force rank reload
For the reload of player ranks, which are usually updated every 5 minutes immediately.
Input: forceRankReload
Output: string: "OK" (if successful)
### Dump
Reload the player ranks cache and dump the entire contents.
Input: dump
Output: string: all players, their ratings and their ranks
### Stats
Return some statistics about the system
Input: stats
Output: string: general information
## Related projects
- [skillbird-sourcemod](https://gitlab.com/Sheppy_/skillbird-sourcemod) Sourcemod plugin that produces the necessary output for Source-based servers.
- [ESE-Overload](https://gitlab.com/Sheppy_/ese-overlord) Balancing custom games based on role preferences in *Leauge of Legends*.
- [Skillbird Examples](https://gitlab.com/Sheppy_/skillbird-examples) Smaller projects by me that use this frameworks like the *Leauge of Legends* pro-play predictor.