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https://github.com/FAUSheppy/skillbird-sourcemod
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Inital
This commit is contained in:
15
build.sh
Executable file
15
build.sh
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|||||||
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#cp
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cd sourcemod/scripting/
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cp TrueSkillLoggingMain.sp TrueSkillQueryMain.sp client.sp utils.sp query.sp ~/sourcemod/addons/sourcemod/scripting
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# go dir
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cd ~/sourcemod/addons/sourcemod/scripting
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# compile
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./compile.sh TrueSkillLoggingMain.sp TrueSkillQueryMain.sp
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# copy to plugins
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#cp compiled/insurgency_query.smx compiled/ints_logging.smx ../plugins
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# reload
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#insurgency_rcon sm plugins reload insurgency_query.smx && insurgency_small_rcon sm plugins reload insurgency_query.smx
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BIN
extensions/socket.ext.dll
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BIN
extensions/socket.ext.dll
Normal file
Binary file not shown.
BIN
extensions/socket.ext.so
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BIN
extensions/socket.ext.so
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Binary file not shown.
674
scripting/LICENSE
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674
scripting/LICENSE
Normal file
@@ -0,0 +1,674 @@
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GNU GENERAL PUBLIC LICENSE
|
||||||
|
Version 3, 29 June 2007
|
||||||
|
|
||||||
|
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
Preamble
|
||||||
|
|
||||||
|
The GNU General Public License is a free, copyleft license for
|
||||||
|
software and other kinds of works.
|
||||||
|
|
||||||
|
The licenses for most software and other practical works are designed
|
||||||
|
to take away your freedom to share and change the works. By contrast,
|
||||||
|
the GNU General Public License is intended to guarantee your freedom to
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|
share and change all versions of a program--to make sure it remains free
|
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|
software for all its users. We, the Free Software Foundation, use the
|
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|
GNU General Public License for most of our software; it applies also to
|
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|
any other work released this way by its authors. You can apply it to
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|
your programs, too.
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|
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|
When we speak of free software, we are referring to freedom, not
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To protect your rights, we need to prevent others from denying you
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For example, if you distribute copies of such a program, whether
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Developers that use the GNU GPL protect your rights with two steps:
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The precise terms and conditions for copying, distribution and
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TERMS AND CONDITIONS
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0. Definitions.
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"This License" refers to version 3 of the GNU General Public License.
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|
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|
||||||
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|
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|
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|
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|
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|
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"Installation Information" for a User Product means any methods,
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|
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|
||||||
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|
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|
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|
||||||
|
If you convey an object code work under this section in, or with, or
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|
||||||
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|
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|
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Corresponding Source conveyed under this section must be accompanied
|
||||||
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|
||||||
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|
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|
||||||
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|
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The requirement to provide Installation Information does not include a
|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
|
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|
||||||
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|
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|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Use with the GNU Affero General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU Affero General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the special requirements of the GNU Affero General Public License,
|
||||||
|
section 13, concerning interaction through a network will apply to the
|
||||||
|
combination as such.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program does terminal interaction, make it output a short
|
||||||
|
notice like this when it starts in an interactive mode:
|
||||||
|
|
||||||
|
<program> Copyright (C) <year> <name of author>
|
||||||
|
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, your program's commands
|
||||||
|
might be different; for a GUI interface, you would use an "about box".
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU GPL, see
|
||||||
|
<https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
The GNU General Public License does not permit incorporating your program
|
||||||
|
into proprietary programs. If your program is a subroutine library, you
|
||||||
|
may consider it more useful to permit linking proprietary applications with
|
||||||
|
the library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License. But first, please read
|
||||||
|
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||||
89
scripting/TrueSkillLoggingMain.sp
Normal file
89
scripting/TrueSkillLoggingMain.sp
Normal file
@@ -0,0 +1,89 @@
|
|||||||
|
#pragma tabsize 0
|
||||||
|
#include <sourcemod>
|
||||||
|
#include <sdktools>
|
||||||
|
#include <socket>
|
||||||
|
#include "client.sp"
|
||||||
|
#include "utils.sp"
|
||||||
|
#include "query.sp"
|
||||||
|
#define DEFAULT_LEN 64
|
||||||
|
#define SNAME_LEN 256
|
||||||
|
|
||||||
|
/* ---------------------- Globals ---------------------- */
|
||||||
|
static Handle:logfile;
|
||||||
|
|
||||||
|
/* ---------------------- Timers ---------------------- */
|
||||||
|
public Action:Timer_MapStart(Handle:timer){
|
||||||
|
LogActiveClients(logfile, "0x42,map_start_active,");
|
||||||
|
return Plugin_Continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Action:Timer_RoundStart(Handle:timer){
|
||||||
|
LogActiveClients(logfile, "0x42,round_start_active,");
|
||||||
|
char map[SNAME_LEN];
|
||||||
|
MapName("0x42,mapname,",map, sizeof(map));
|
||||||
|
LogToOpenFile(logfile, map);
|
||||||
|
return Plugin_Continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ---------------------- Events ---------------------- */
|
||||||
|
public Action:Event_RoundStart(Handle:event, const String:name[], bool:dontBroadcast){
|
||||||
|
LogActiveClients(logfile, "0x42,round_start_active,");
|
||||||
|
return Plugin_Continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Action:Event_RoundEnd(Handle:event, const String:name[], bool:dontBroadcast){
|
||||||
|
char eventWTeam[SNAME_LEN];
|
||||||
|
EventWinnerTeam(event, "0x42,winner,", eventWTeam, sizeof(eventWTeam));
|
||||||
|
LogToOpenFile(logfile, eventWTeam);
|
||||||
|
LogActiveClients(logfile, "0x42,round_end_active,");
|
||||||
|
return Plugin_Continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Action:Event_PlayerDisconnect(Handle:event, const String:name[], bool:dontBroadcast){
|
||||||
|
LogClientEventFormat(logfile, event, "0x42,disconnect,");
|
||||||
|
LogActiveClients(logfile, "0x42,dc,");
|
||||||
|
return Plugin_Continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Action:Event_PlayerChangedTeam(Handle:event, const String:name[], bool:dontBroadcast){
|
||||||
|
LogActiveClients(logfile, "0x42,tc,");
|
||||||
|
LogClientEventFormat(logfile, event,"0x42,teamchange,");
|
||||||
|
return Plugin_Continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
public OnMapStart(){
|
||||||
|
CreateTimer(5.0,Timer_MapStart);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ---------------------- Plugin ---------------------- */
|
||||||
|
public Plugin:myinfo = {
|
||||||
|
name = "sheppy trueskill backend",
|
||||||
|
author = "sheppy",
|
||||||
|
description = "Backend for trueskill rating system",
|
||||||
|
version = "2.0",
|
||||||
|
url = "atlantishq.hq"
|
||||||
|
};
|
||||||
|
|
||||||
|
public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max){
|
||||||
|
return APLRes_Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
public OnPluginStart(){
|
||||||
|
|
||||||
|
char server[SNAME_LEN];
|
||||||
|
ServerName(server, sizeof(server));
|
||||||
|
logfile = OpenFile(server,"at",false,NULL_STRING);
|
||||||
|
|
||||||
|
/* inial line */
|
||||||
|
LogToOpenFile(logfile,"0x42,start");
|
||||||
|
|
||||||
|
/* Hook Events */
|
||||||
|
HookEvent("round_end", Event_RoundEnd);
|
||||||
|
HookEvent("player_team", Event_PlayerChangedTeam);
|
||||||
|
HookEvent("player_disconnect", Event_PlayerDisconnect);
|
||||||
|
}
|
||||||
|
|
||||||
|
public OnPluginEnd(){
|
||||||
|
LogToOpenFile(logfile,"0x42,plugin unloaded");
|
||||||
|
CloseHandle(logfile);
|
||||||
|
}
|
||||||
61
scripting/TrueSkillQueryMain.sp
Normal file
61
scripting/TrueSkillQueryMain.sp
Normal file
@@ -0,0 +1,61 @@
|
|||||||
|
/* no idea, but removes warnings */
|
||||||
|
#pragma tabsize 0
|
||||||
|
|
||||||
|
#include <sourcemod>
|
||||||
|
#include <sdktools>
|
||||||
|
#include <socket>
|
||||||
|
#include "query.sp"
|
||||||
|
#include "client.sp"
|
||||||
|
#include "utils.sp"
|
||||||
|
|
||||||
|
#define DEFAULT_LEN 64
|
||||||
|
#define INVALID 0
|
||||||
|
|
||||||
|
#define REBUILD_TEAM true
|
||||||
|
#define NO_REBUILD_TEAM false
|
||||||
|
|
||||||
|
/* ---------------------- Hooks ---------------------- */
|
||||||
|
public OnClientAuthorized(client,const String:auth[]){
|
||||||
|
CreateTimer(5.0, Timer_ConnectMessage, client);
|
||||||
|
CreateTimer(5.0, Timer_QueryTeam, client);
|
||||||
|
}
|
||||||
|
public OnScrambleTeams(){
|
||||||
|
QueryTeam(GetSocket(), "NONE", REBUILD_TEAM);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ---------------------- Timers ---------------------- */
|
||||||
|
public Action Timer_ConnectMessage(Handle timer, int client){
|
||||||
|
QueryRating(client);
|
||||||
|
return Plugin_Continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Action Timer_QueryTeam(Handle timer, int client){
|
||||||
|
char clientIDString[DEFAULT_LEN];
|
||||||
|
ClientID(client, clientIDString, DEFAULT_LEN);
|
||||||
|
QueryTeam(GetSocket(), clientIDString, false);
|
||||||
|
return Plugin_Continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ---------------------- Plugin ---------------------- */
|
||||||
|
public Plugin:myinfo = {
|
||||||
|
name = "TrueSkill Query Plugin",
|
||||||
|
author = "sheppy",
|
||||||
|
description = "Queries to RatingDB",
|
||||||
|
version = "2.0",
|
||||||
|
url = "atlantishq.hq"
|
||||||
|
};
|
||||||
|
|
||||||
|
public APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max){
|
||||||
|
return APLRes_Success;
|
||||||
|
}
|
||||||
|
|
||||||
|
public OnPluginStart(){
|
||||||
|
CreateQuerySocket(7040);
|
||||||
|
}
|
||||||
|
|
||||||
|
public OnPluginEnd(){
|
||||||
|
if (GetSocket() == INVALID_HANDLE){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
CloseHandle(GetSocket());
|
||||||
|
}
|
||||||
64
scripting/client.sp
Normal file
64
scripting/client.sp
Normal file
@@ -0,0 +1,64 @@
|
|||||||
|
#pragma tabsize 0
|
||||||
|
|
||||||
|
#include <sourcemod>
|
||||||
|
#include <sdktools>
|
||||||
|
#include <socket>
|
||||||
|
|
||||||
|
#define DEFAULT_LEN 64
|
||||||
|
#define SNAME_LEN 256
|
||||||
|
#define ACTIVE_CLIENTS_LENGTH 8192
|
||||||
|
|
||||||
|
public void ClientName(const client,char[] buf,buflen){
|
||||||
|
new String:name[DEFAULT_LEN];
|
||||||
|
if(IsClientConnected(client)){
|
||||||
|
GetClientName(client,name,DEFAULT_LEN);
|
||||||
|
|
||||||
|
/* get fucked if you use my seperators in your name */
|
||||||
|
ReplaceString(name,DEFAULT_LEN,",","$");
|
||||||
|
ReplaceString(name,DEFAULT_LEN,"|","&");
|
||||||
|
ReplaceString(name,DEFAULT_LEN,"0x42","0x21");
|
||||||
|
}
|
||||||
|
//return name;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ClientID(int client, char[] buf, int buflen){
|
||||||
|
if(IsClientConnected(client)){
|
||||||
|
GetClientAuthId(client, AuthId_SteamID64, buf, DEFAULT_LEN, true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ActiveClients(char[] prefix, char[] buf, buflen){
|
||||||
|
new String:str_tmp[ACTIVE_CLIENTS_LENGTH];
|
||||||
|
for(new i = 1; i <= MaxClients;i++){
|
||||||
|
new String:strCliID[DEFAULT_LEN];
|
||||||
|
new String:strCliName[DEFAULT_LEN];
|
||||||
|
ClientID(i, strCliID, DEFAULT_LEN);
|
||||||
|
ClientName(i, strCliName, DEFAULT_LEN);
|
||||||
|
Format(str_tmp, ACTIVE_CLIENTS_LENGTH,"%s|%s|%s|%d,", str_tmp, strCliID, strCliName, GetClientTeam(i));
|
||||||
|
}
|
||||||
|
Format(str_tmp, ACTIVE_CLIENTS_LENGTH,"%s%s",prefix,str_tmp);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void LogActiveClients(Handle:logfile, char[] prefix){
|
||||||
|
char strActiveClients[ACTIVE_CLIENTS_LENGTH];
|
||||||
|
ActiveClients(prefix, strActiveClients, ACTIVE_CLIENTS_LENGTH);
|
||||||
|
LogToOpenFile(logfile,strActiveClients);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void LogClientEventFormat(Handle:logfile, Handle:event, char[] prefix){
|
||||||
|
char strClientEvent[2*DEFAULT_LEN];
|
||||||
|
ClientEventFormat(event,prefix, strClientEvent, 2*DEFAULT_LEN);
|
||||||
|
LogToOpenFile(logfile,strClientEvent);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ClientEventFormat(Handle:event, char[] prefix, char[] buf, buflen){
|
||||||
|
new client = GetClientOfUserId(GetEventInt(event, "userid"));
|
||||||
|
char team[4];
|
||||||
|
Format(team,sizeof(team),"%d",GetClientTeam(client));
|
||||||
|
char tmp[DEFAULT_LEN*2];
|
||||||
|
char strCliID[DEFAULT_LEN];
|
||||||
|
ClientID(client, strCliID, DEFAULT_LEN);
|
||||||
|
Format(tmp, 2*DEFAULT_LEN, "%s%s,%s", prefix, strCliID, team);
|
||||||
|
}
|
||||||
|
|
||||||
487
scripting/include/socket.inc
Normal file
487
scripting/include/socket.inc
Normal file
@@ -0,0 +1,487 @@
|
|||||||
|
// socket extension include file
|
||||||
|
|
||||||
|
#if defined _socket_included
|
||||||
|
#endinput
|
||||||
|
#endif
|
||||||
|
#define _socket_included
|
||||||
|
#include <core>
|
||||||
|
|
||||||
|
enum SocketType {
|
||||||
|
SOCKET_TCP = 1,
|
||||||
|
SOCKET_UDP,
|
||||||
|
SOCKET_RAW
|
||||||
|
}
|
||||||
|
|
||||||
|
#define EMPTY_HOST 1
|
||||||
|
#define NO_HOST 2
|
||||||
|
#define CONNECT_ERROR 3
|
||||||
|
#define SEND_ERROR 4
|
||||||
|
#define BIND_ERROR 5
|
||||||
|
#define RECV_ERROR 6
|
||||||
|
#define LISTEN_ERROR 7
|
||||||
|
|
||||||
|
|
||||||
|
/*************************************************************************************************/
|
||||||
|
/******************************************** options ********************************************/
|
||||||
|
/*************************************************************************************************/
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Options available for SocketSetOption()
|
||||||
|
*
|
||||||
|
* @note modifying these options is not required for normal operation, you can skip the whole
|
||||||
|
* section in most cases.
|
||||||
|
*/
|
||||||
|
enum SocketOption {
|
||||||
|
/**
|
||||||
|
* If this option is set the socket extension will try to concatenate SocketReceive callbacks.
|
||||||
|
*
|
||||||
|
* This will possibly lower the amount of callbacks passed to SourceMod plugins and improve the
|
||||||
|
* performance. The socket extension will preserve the packet order.
|
||||||
|
*
|
||||||
|
* @note this doesn't prevent multiple callbacks, it only reduces them for high load.
|
||||||
|
* @note this will not truncate packets below 4096 bytes, setting it lower will be ignored
|
||||||
|
* @note set this option if you expect lots of data in a short timeframe
|
||||||
|
* @note don't forget to set your buffer sizes at least to the value passed to this function, but
|
||||||
|
* always at least to 4096
|
||||||
|
*
|
||||||
|
* @param cell_t 0(=default) to disable or max. chunk size including \0 terminator in bytes
|
||||||
|
* @return bool true on success
|
||||||
|
*/
|
||||||
|
ConcatenateCallbacks = 1,
|
||||||
|
/**
|
||||||
|
* If this option is set the socket extension will enforce a mutex lock in the GameFrame() hook.
|
||||||
|
*
|
||||||
|
* This will ensure that callbacks will be processed every gameframe as fast as possible with the
|
||||||
|
* drawback of potentially creating lag. It's not recommended to set this option for most cases.
|
||||||
|
* If this option is not set the gameframe will be skipped if quietly obtaining a lock fails.
|
||||||
|
*
|
||||||
|
* @note combine this with CallbacksPerFrame for best performance
|
||||||
|
* @note this option will affect all sockets from all plugins, use it with caution!
|
||||||
|
*
|
||||||
|
* @param bool whether to force locking or not
|
||||||
|
* @return bool true on success
|
||||||
|
*/
|
||||||
|
ForceFrameLock,
|
||||||
|
/**
|
||||||
|
* This will specify the maximum amount of callbacks processed in every gameframe.
|
||||||
|
*
|
||||||
|
* The default value for this option is 1, setting it higher will possibly increase networking
|
||||||
|
* performance but may cause lag if it's set too high.
|
||||||
|
* The amount of callbacks actually being processed is limited by not being able to quietly obtain
|
||||||
|
* a lock (see ForceFrameLock) and the amount of callbacks in the queue.
|
||||||
|
*
|
||||||
|
* @note this option will affect all sockets from all plugins, use it with caution!
|
||||||
|
*
|
||||||
|
* @param cell_t maximum amount of callbacks per gameframe
|
||||||
|
* @return bool true on success
|
||||||
|
*/
|
||||||
|
CallbacksPerFrame,
|
||||||
|
/**
|
||||||
|
* If this option is set the socket will be allowed to send broadcast messages in case the protocol
|
||||||
|
* supports it. This is a wrapper for setting SO_BROADCAST.
|
||||||
|
*
|
||||||
|
* @param bool whether to allow broadcasting or not
|
||||||
|
* @return bool true on success
|
||||||
|
*/
|
||||||
|
SocketBroadcast,
|
||||||
|
/**
|
||||||
|
* If this option is set SocketBind() will allow reusing local adresses in case the protocol
|
||||||
|
* supports it. This is a wrapper for setting SO_REUSEADDR.
|
||||||
|
*
|
||||||
|
* @param bool whether to allow broadcasting or not
|
||||||
|
* @return bool true on success
|
||||||
|
*/
|
||||||
|
SocketReuseAddr,
|
||||||
|
/**
|
||||||
|
* If this option is set the socket will try to keep the connection alive by periodically sending
|
||||||
|
* messages if the protocol supports it. This is a wrapper for setting SO_KEEPALIVE.
|
||||||
|
*
|
||||||
|
* @param bool whether to allow broadcasting or not
|
||||||
|
* @return bool true on success
|
||||||
|
*/
|
||||||
|
SocketKeepAlive,
|
||||||
|
/**
|
||||||
|
* This option specifies how long a socket will wait if it's being closed and its send buffer is
|
||||||
|
* still filled. This is a wrapper for setting SO_LINGER.
|
||||||
|
*
|
||||||
|
* @param cell_t 0 (=default) to disable or time in s
|
||||||
|
* @return bool true on success
|
||||||
|
*/
|
||||||
|
SocketLinger,
|
||||||
|
/**
|
||||||
|
* If this option is set out-of-band data will be inlined into the normal receive stream. This is a
|
||||||
|
* wrapper for setting SO_OOBINLINE.
|
||||||
|
*
|
||||||
|
* @param bool whether to inline out-of-band data or not
|
||||||
|
* @return bool true on success
|
||||||
|
*/
|
||||||
|
SocketOOBInline,
|
||||||
|
/**
|
||||||
|
* This option specifies how large the send buffer will be. This is a wrapper for setting
|
||||||
|
* SO_SNDBUF.
|
||||||
|
*
|
||||||
|
* @param cell_t size in bytes
|
||||||
|
* @return bool true on success
|
||||||
|
*/
|
||||||
|
SocketSendBuffer,
|
||||||
|
/**
|
||||||
|
* This option specifies how large the receive buffer will be. This is a wrapper for setting
|
||||||
|
* SO_RCVBUF.
|
||||||
|
*
|
||||||
|
* @param cell_t size in bytes
|
||||||
|
* @return bool true on success
|
||||||
|
*/
|
||||||
|
SocketReceiveBuffer,
|
||||||
|
/**
|
||||||
|
* If this option is set outgoing messages will ignore the default routing facilities if the
|
||||||
|
* protocol implementation supports it. The remote site should be directly connected to the sender.
|
||||||
|
* This is a wrapper for setting SO_DONTROUTE.
|
||||||
|
*
|
||||||
|
* @param bool whether to skip default routing or not
|
||||||
|
* @return bool true on success
|
||||||
|
*/
|
||||||
|
SocketDontRoute,
|
||||||
|
/**
|
||||||
|
* This option specifies the minimum amount of data to receive before processing it. This is a
|
||||||
|
* wrapper for setting SO_RCVLOWAT.
|
||||||
|
*
|
||||||
|
* @note this can probably block the extension, use it with caution!
|
||||||
|
*
|
||||||
|
* @param cell_t size in bytes
|
||||||
|
* @return bool true on success
|
||||||
|
*/
|
||||||
|
SocketReceiveLowWatermark,
|
||||||
|
/**
|
||||||
|
* This option specifies how long a socket will try to receive data before it times out and
|
||||||
|
* processes the data. This is a wrapper for setting SO_RCVTIMEO.
|
||||||
|
*
|
||||||
|
* @param cell_t 0 (=default) to disable or time in ms
|
||||||
|
* @return bool true on success
|
||||||
|
*/
|
||||||
|
SocketReceiveTimeout,
|
||||||
|
/**
|
||||||
|
* This option specifies the minimum amount of data required in the send buffer before starting to
|
||||||
|
* send it. This is a wrapper for setting SO_SNDLOWAT.
|
||||||
|
*
|
||||||
|
* @note this can probably block the extension, use it with caution!
|
||||||
|
*
|
||||||
|
* @param cell_t size in bytes
|
||||||
|
* @return bool true on success
|
||||||
|
*/
|
||||||
|
SocketSendLowWatermark,
|
||||||
|
/**
|
||||||
|
* This option specifies how long a socket will try to send data before it times out and
|
||||||
|
* retries it later. This is a wrapper for setting SO_SNDTIMEO.
|
||||||
|
*
|
||||||
|
* @param cell_t 0 (=default) to disable or time in ms
|
||||||
|
* @return bool true on success
|
||||||
|
*/
|
||||||
|
SocketSendTimeout,
|
||||||
|
/**
|
||||||
|
* If this option is set the socket extension will display debugging messages in the server console/logs.
|
||||||
|
*
|
||||||
|
* @param bool whether to enable debugging or not
|
||||||
|
* @return bool true on success
|
||||||
|
*/
|
||||||
|
DebugMode
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/*************************************************************************************************/
|
||||||
|
/******************************************* callbacks *******************************************/
|
||||||
|
/*************************************************************************************************/
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* triggered if a normal sockets finished connecting and is ready to be used
|
||||||
|
*
|
||||||
|
* @param socket The socket handle pointing to the calling socket
|
||||||
|
* @param arg The argument set by SocketSetArg()
|
||||||
|
* @noreturn
|
||||||
|
*/
|
||||||
|
//funcenum SocketConnectCB
|
||||||
|
//{
|
||||||
|
// public(Handle:socket, any:arg)
|
||||||
|
//};
|
||||||
|
|
||||||
|
typeset SocketConnectCB
|
||||||
|
{
|
||||||
|
function void (Handle socket, any arg);
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* triggered if a listening socket received an incoming connection and is ready to be used
|
||||||
|
*
|
||||||
|
* @note The child-socket won't work until receive-, disconnect-, and errorcallback for it are set.
|
||||||
|
*
|
||||||
|
* @param Handle socket The socket handle pointing to the calling listen-socket
|
||||||
|
* @param Handle newSocket The socket handle to the newly spawned child socket
|
||||||
|
* @param String remoteIP The remote IP
|
||||||
|
* @param any arg The argument set by SocketSetArg() for the listen-socket
|
||||||
|
* @noreturn
|
||||||
|
*/
|
||||||
|
typeset SocketIncomingCB
|
||||||
|
{
|
||||||
|
function void (Handle socket, Handle newSocket, const char remoteIP[], int remotePort, any arg)
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* triggered if a socket receives data
|
||||||
|
*
|
||||||
|
* @note This is binary safe if you always use dataSize for operations on receiveData[]
|
||||||
|
* @note packets may be split up into multiple chunks -> multiple calls to the receive callback
|
||||||
|
* @note if not set otherwise by SocketSetOption(..., ConcatenateCallbacks, ...) receiveData will
|
||||||
|
* never be longer than 4096 characters including \0 terminator
|
||||||
|
*
|
||||||
|
* @param Handle socket The socket handle pointing to the calling socket
|
||||||
|
* @param String receiveData The data which arrived, 0-terminated at receiveData[dataSize]
|
||||||
|
* @param cell_t dataSize The length of the arrived data excluding the 0-termination
|
||||||
|
* @param any arg The argument set by SocketSetArg() for the socket
|
||||||
|
* @noreturn
|
||||||
|
*/
|
||||||
|
typeset SocketReceiveCB
|
||||||
|
{
|
||||||
|
function void (Handle socket, const char receiveData[], const int dataSize, any arg)
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* called after a socket sent all items in its send queue successfully
|
||||||
|
*
|
||||||
|
* @param Handle socket The socket handle pointing to the calling socket
|
||||||
|
* @param any arg The argument set by SocketSetArg() for the socket
|
||||||
|
* @noreturn
|
||||||
|
*/
|
||||||
|
typeset SocketSendqueueEmptyCB
|
||||||
|
{
|
||||||
|
function void (Handle socket, any arg)
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* called if a socket has been properly disconnected by the remote side
|
||||||
|
*
|
||||||
|
* @note You should call CloseHandle(socket) or reuse the socket before this function ends
|
||||||
|
*
|
||||||
|
* @param Handle socket The socket handle pointing to the calling socket
|
||||||
|
* @param any arg The argument set by SocketSetArg() for the socket
|
||||||
|
* @noreturn
|
||||||
|
*/
|
||||||
|
typeset SocketDisconnectCB
|
||||||
|
{
|
||||||
|
function void (Handle socket, any arg)
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* called if an unrecoverable error occured, close the socket without an additional call to a disconnect callback
|
||||||
|
*
|
||||||
|
* @note You should call CloseHandle(socket) or reuse the socket before this function ends
|
||||||
|
*
|
||||||
|
* @param Handle socket The socket handle pointing to the calling socket
|
||||||
|
* @param cell_t errorType The error type, see defines above
|
||||||
|
* @param cell_t errorNum The errno, see errno.h for details
|
||||||
|
* @param any arg The argument set by SocketSetArg() for the socket
|
||||||
|
* @noreturn
|
||||||
|
*/
|
||||||
|
typeset SocketErrorCB
|
||||||
|
{
|
||||||
|
function void (Handle socket, const int errorType, const int errorNum, any arg)
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
/*************************************************************************************************/
|
||||||
|
/******************************************** natives ********************************************/
|
||||||
|
/*************************************************************************************************/
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Returns whether a socket is connected or not.
|
||||||
|
*
|
||||||
|
* @param socket Socket handle to check
|
||||||
|
* @return bool The connection status
|
||||||
|
*/
|
||||||
|
native bool:SocketIsConnected(Handle:socket);
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a new socket.
|
||||||
|
*
|
||||||
|
* @note this function may be relatively expensive, reuse sockets if possible
|
||||||
|
*
|
||||||
|
* @param SocketType protocol The protocol to use, SOCKET_TCP is default
|
||||||
|
* @param SocketErrorCB efunc The error callback
|
||||||
|
* @return Handle The socket handle. Returns INVALID_HANDLE on failure
|
||||||
|
*/
|
||||||
|
native Handle:SocketCreate(SocketType:protocol=SOCKET_TCP, SocketErrorCB:efunc);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Binds the socket to a local address
|
||||||
|
*
|
||||||
|
* @param Handle socket The handle of the socket to be used.
|
||||||
|
* @param String hostname The hostname (or IP) to bind the socket to.
|
||||||
|
* @param cell_t port The port to bind the socket to.
|
||||||
|
* @return bool true on success
|
||||||
|
*/
|
||||||
|
native bool:SocketBind(Handle:socket, const String:hostname[], port);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Connects a socket
|
||||||
|
*
|
||||||
|
* @note this native is threaded, it may be still running after it executed, use the connect callback
|
||||||
|
* @note invokes the SocketError callback with errorType = CONNECT_ERROR or EMPTY_HOST if it fails
|
||||||
|
* @note invokes the SocketConnect callback if it succeeds
|
||||||
|
*
|
||||||
|
* @param Handle socket The handle of the socket to be used.
|
||||||
|
* @param SocketConnectCB cfunc The connect callback
|
||||||
|
* @param SocketReceiveCB rfunc The receive callback
|
||||||
|
* @param SocketDisconnectCB dfunc The disconnect callback
|
||||||
|
* @param String hostname The hostname (or IP) to connect to.
|
||||||
|
* @param cell_t port The port to connect to.
|
||||||
|
* @noreturn
|
||||||
|
*/
|
||||||
|
native SocketConnect(Handle:socket, SocketConnectCB:cfunc, SocketReceiveCB:rfunc, SocketDisconnectCB:dfunc, const String:hostname[], port);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Disconnects a socket
|
||||||
|
*
|
||||||
|
* @note this will not close the handle, the socket will be reset to a state similar to after SocketCreate()
|
||||||
|
* @note this won't trigger any disconnect/error callbacks
|
||||||
|
*
|
||||||
|
* @noreturn
|
||||||
|
*/
|
||||||
|
native bool:SocketDisconnect(Handle:socket);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Makes a socket listen for incoming connections
|
||||||
|
*
|
||||||
|
* @param Handle socket The handle of the socket to be used.
|
||||||
|
* @param SocketIncomingCB ifunc The callback for incoming connections
|
||||||
|
* @return bool true on success
|
||||||
|
*/
|
||||||
|
native bool:SocketListen(Handle:socket, SocketIncomingCB:ifunc);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sends data through the socket.
|
||||||
|
*
|
||||||
|
* @note specify size for binary safe operation
|
||||||
|
* @note if size is not specified the \0 terminator will not be included
|
||||||
|
* @note This native is threaded, it may be still running after it executed (not atomic).
|
||||||
|
* @note Use the SendqueueEmpty callback to determine when all data has been successfully sent.
|
||||||
|
* @note The socket extension will ensure that the data will be send in the correct order and split
|
||||||
|
* the data if required.
|
||||||
|
*
|
||||||
|
* @param Handle socket The handle of the socket to be used.
|
||||||
|
* @param String data The data to send.
|
||||||
|
* @noreturn
|
||||||
|
*/
|
||||||
|
native SocketSend(Handle:socket, const String:data[], size=-1);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sends UDP data through the socket to a specific destination.
|
||||||
|
*
|
||||||
|
* @note specify size for binary safe operation
|
||||||
|
* @note if size is not specified the \0 terminator will not be included
|
||||||
|
* @note This native is threaded, it may be still running after it executed (not atomic).
|
||||||
|
* @note Use the SendqueueEmpty callback to determine when all data has been successfully sent.
|
||||||
|
* @note The socket extension will ensure that the data will be send in the correct order and split
|
||||||
|
* the data if required.
|
||||||
|
*
|
||||||
|
* @param Handle socket The handle of the socket to be used.
|
||||||
|
* @param String data The data to send.
|
||||||
|
* @param String hostname The hostname (or IP) to send to.
|
||||||
|
* @param cell_t port The port to send to.
|
||||||
|
* @noreturn
|
||||||
|
*/
|
||||||
|
native SocketSendTo(Handle:socket, const String:data[], size=-1, const String:hostname[], port);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Set a socket option.
|
||||||
|
*
|
||||||
|
* @param Handle socket The handle of the socket to be used. May be INVALID_HANDLE if not essential.
|
||||||
|
* @param SocketOption option The option to modify (see enum SocketOption for details).
|
||||||
|
* @param cellt_ value The value to set the option to.
|
||||||
|
* @return cell_t 1 on success.
|
||||||
|
*/
|
||||||
|
native SocketSetOption(Handle:socket, SocketOption:option, value);
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Defines the callback function for when the socket receives data
|
||||||
|
*
|
||||||
|
* @note this is only useful and required for child-sockets spawned by listen-sockets
|
||||||
|
* (otherwise you already set it in SocketConnect())
|
||||||
|
*
|
||||||
|
* @param Handle socket The handle of the socket to be used.
|
||||||
|
* @param SocketReceiveCB rfunc The receive callback
|
||||||
|
* @noreturn
|
||||||
|
*/
|
||||||
|
native SocketSetReceiveCallback(Handle:socket, SocketReceiveCB:rfunc);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Defines the callback function for when the socket sent all items in its send queue
|
||||||
|
*
|
||||||
|
* @note this must be called AFTER sending (queueing) the data
|
||||||
|
* @note if no send-data is queued this will fire the callback itself
|
||||||
|
* @note the callback is guaranteed to fire
|
||||||
|
*
|
||||||
|
* @param Handle socket The handle of the socket to be used.
|
||||||
|
* @param SocketDisconnectCB dfunc The disconnect callback
|
||||||
|
* @noreturn
|
||||||
|
*/
|
||||||
|
native SocketSetSendqueueEmptyCallback(Handle:socket, SocketSendqueueEmptyCB:sfunc);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Defines the callback function for when the socket was properly disconnected by the remote side
|
||||||
|
*
|
||||||
|
* @note this is only useful and required for child-sockets spawned by listen-sockets
|
||||||
|
* (otherwise you already set it in SocketConnect())
|
||||||
|
*
|
||||||
|
* @param Handle socket The handle of the socket to be used.
|
||||||
|
* @param SocketDisconnectCB dfunc The disconnect callback
|
||||||
|
* @noreturn
|
||||||
|
*/
|
||||||
|
native SocketSetDisconnectCallback(Handle:socket, SocketDisconnectCB:dfunc);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Defines the callback function for when the socket triggered an error
|
||||||
|
*
|
||||||
|
* @note this is only useful and required for child-sockets spawned by listen-sockets
|
||||||
|
* (otherwise you already set it in SocketCreate())
|
||||||
|
*
|
||||||
|
* @param Handle socket The handle of the socket to be used.
|
||||||
|
* @param SocketErrorCB efunc The error callback
|
||||||
|
* @noreturn
|
||||||
|
*/
|
||||||
|
native SocketSetErrorCallback(Handle:socket, SocketErrorCB:efunc);
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the argument being passed to callbacks
|
||||||
|
*
|
||||||
|
* @param Handle socket The handle of the socket to be used.
|
||||||
|
* @param any arg The argument to set
|
||||||
|
* @noreturn
|
||||||
|
*/
|
||||||
|
native SocketSetArg(Handle:socket, any:arg);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Retrieve the local system's hostname as the command "hostname" does.
|
||||||
|
*
|
||||||
|
* @param dest Destination string buffer to copy to.
|
||||||
|
* @param destLen Destination buffer length (includes null terminator).
|
||||||
|
*
|
||||||
|
* @return 1 on success
|
||||||
|
*/
|
||||||
|
native SocketGetHostName(String:dest[], destLen);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* _________________Do not edit below this line!_______________________
|
||||||
|
*/
|
||||||
|
public Extension:__ext_smsock =
|
||||||
|
{
|
||||||
|
name = "Socket",
|
||||||
|
file = "socket.ext",
|
||||||
|
#if defined AUTOLOAD_EXTENSIONS
|
||||||
|
autoload = 1,
|
||||||
|
#else
|
||||||
|
autoload = 0,
|
||||||
|
#endif
|
||||||
101
scripting/query.sp
Normal file
101
scripting/query.sp
Normal file
@@ -0,0 +1,101 @@
|
|||||||
|
/* no idea, but removes warnings */
|
||||||
|
#pragma tabsize 0
|
||||||
|
|
||||||
|
#include <sourcemod>
|
||||||
|
#include <sdktools>
|
||||||
|
#include <socket>
|
||||||
|
|
||||||
|
#define DEFAULT_LEN 64
|
||||||
|
#define TAG_LEN 64
|
||||||
|
#define INDEX_SEP ","
|
||||||
|
#define ACTIVE_CLIENTS_LENGTH 8192
|
||||||
|
|
||||||
|
#define NO_PREFIX ""
|
||||||
|
|
||||||
|
/* ---------------------- Globals ---------------------- */
|
||||||
|
static Handle:socket
|
||||||
|
|
||||||
|
/* ---------------------- Queries ---------------------- */
|
||||||
|
public QueryTeam(Handle:socketl, char[] steamid, bool rebuild){
|
||||||
|
/* steamid may be used to only query a single player's new team */
|
||||||
|
char strActiveClients[ACTIVE_CLIENTS_LENGTH];
|
||||||
|
char request[ACTIVE_CLIENTS_LENGTH + DEFAULT_LEN*2];
|
||||||
|
|
||||||
|
ActiveClients(NO_PREFIX, strActiveClients, ACTIVE_CLIENTS_LENGTH);
|
||||||
|
if(rebuild){
|
||||||
|
Format(request, sizeof(request), "rebuildteam,%s", strActiveClients);
|
||||||
|
}else{
|
||||||
|
Format(request, sizeof(request), "getteam,%s,%s", steamid, strActiveClients);
|
||||||
|
}
|
||||||
|
SocketSend(socket, request);
|
||||||
|
}
|
||||||
|
|
||||||
|
public QueryRating(client){
|
||||||
|
if(client>0 && IsClientConnected(client)){
|
||||||
|
/* get steamid first */
|
||||||
|
char pid[DEFAULT_LEN];
|
||||||
|
GetClientAuthId(client, AuthId_SteamID64, pid, DEFAULT_LEN, true);
|
||||||
|
/* build the request and send */
|
||||||
|
char request[2*DEFAULT_LEN];
|
||||||
|
Format(request, sizeof(request), "player,%s", pid);
|
||||||
|
SocketSend(socket, request);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ---------------------- Receive ---------------------- */
|
||||||
|
public CaseSwitchReceive(Handle:socketl, String:receiveData[], const dataSize, any:arg) {
|
||||||
|
char tag[TAG_LEN];
|
||||||
|
|
||||||
|
//TODO why is receiveData and array of strings?!?!
|
||||||
|
SplitString(receiveData, INDEX_SEP, tag, TAG_LEN);
|
||||||
|
|
||||||
|
if(StrEqual(tag, "BALANCE_SINGLE")){
|
||||||
|
RebuildTeams(INDEX_SEP,"|",receiveData);
|
||||||
|
}else if(StrEqual(tag, "BALANCE_TEAMS")){
|
||||||
|
RebuildTeams(INDEX_SEP,"|",receiveData);
|
||||||
|
}else if(StrEqual(tag, "RATING_SINGLE")){
|
||||||
|
char ratingInfo[DEFAULT_LEN];
|
||||||
|
SplitString(receiveData, INDEX_SEP, ratingInfo, DEFAULT_LEN);
|
||||||
|
PrintToChatAll("%s",receiveData);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* ---------------------- Socket ---------------------- */
|
||||||
|
public CreateQuerySocket(int port){
|
||||||
|
socket = SocketCreate(SOCKET_TCP, OnSocketError);
|
||||||
|
SocketConnect(socket, OnSocketConnected, CaseSwitchReceive, OnSocketDisconnected, "127.0.0.1", port);
|
||||||
|
}
|
||||||
|
|
||||||
|
public Action AttemptReconnectSocket(Handle:socketl){
|
||||||
|
if(socket != INVALID_HANDLE){
|
||||||
|
CloseHandle(socketl);
|
||||||
|
}else{
|
||||||
|
socket = SocketCreate(SOCKET_TCP,OnSocketError);
|
||||||
|
if(socket != INVALID_HANDLE){
|
||||||
|
SocketConnect(socket, OnSocketConnected, CaseSwitchReceive,
|
||||||
|
OnSocketDisconnected, "127.0.0.1", 7040);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/* check if socket is connected */
|
||||||
|
if(SocketIsConnected(socketl)){
|
||||||
|
return Plugin_Stop;
|
||||||
|
}else{
|
||||||
|
return Plugin_Continue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Handle GetSocket(){
|
||||||
|
return socket;
|
||||||
|
}
|
||||||
|
|
||||||
|
public OnSocketConnected(Handle:socketl,any:arg) {
|
||||||
|
}
|
||||||
|
|
||||||
|
public OnSocketDisconnected(Handle:socketl,any:arg) {
|
||||||
|
CreateTimer(10.0,AttemptReconnectSocket,socketl,TIMER_REPEAT);
|
||||||
|
}
|
||||||
|
|
||||||
|
public OnSocketError(Handle:socketl, const errorType, const errorNum,any:arg) {
|
||||||
|
LogError("socket error %d (errno %d)", errorType, errorNum);
|
||||||
|
CloseHandle(socket);
|
||||||
|
}
|
||||||
58
scripting/utils.sp
Normal file
58
scripting/utils.sp
Normal file
@@ -0,0 +1,58 @@
|
|||||||
|
#define DEFAULT_LEN 64
|
||||||
|
#define MAX_PLAYERS 32
|
||||||
|
#define MAX_LENGTH_ID_TEAM 128
|
||||||
|
|
||||||
|
public void EventWinnerTeam(Handle:event, char[] prefix, char[] buf, int buflen){
|
||||||
|
new team_id = GetEventInt(event, "winner");
|
||||||
|
Format(buf,buflen,"%s,%d",prefix,team_id);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void MapName(char[] prefix, char[] buf, int buflen){
|
||||||
|
new String:map[DEFAULT_LEN];
|
||||||
|
GetCurrentMap(map, sizeof(map));
|
||||||
|
Format(buf, buflen, "%s%s", prefix, map);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ServerName(char[] buf,int buflen){
|
||||||
|
new String:sname[SNAME_LEN];
|
||||||
|
ConVar servername = FindConVar("hostname");
|
||||||
|
servername.GetString("sname",SNAME_LEN);
|
||||||
|
ReplaceString(sname,SNAME_LEN," ","");
|
||||||
|
ReplaceString(sname,SNAME_LEN,"[","");
|
||||||
|
ReplaceString(sname,SNAME_LEN,"]","");
|
||||||
|
ReplaceString(sname,SNAME_LEN,"(","");
|
||||||
|
ReplaceString(sname,SNAME_LEN,")","");
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void RebuildTeams(char[] SEP, char[] SUBSEP, char[] input){
|
||||||
|
|
||||||
|
/* buffers for later */
|
||||||
|
char buffers[MAX_PLAYERS][MAX_LENGTH_ID_TEAM];
|
||||||
|
new parts = ExplodeString(input, SEP, buffers, MAX_PLAYERS, MAX_LENGTH_ID_TEAM);
|
||||||
|
new StringMap:map;
|
||||||
|
|
||||||
|
/* i=1 to skip tag in something like TAG,player|team,player|team,... */
|
||||||
|
for(new i = 1; i < parts; i++){
|
||||||
|
char idAndTeam[2][MAX_LENGTH_ID_TEAM];
|
||||||
|
ExplodeString(buffers[i], SUBSEP, idAndTeam, 2, MAX_LENGTH_ID_TEAM);
|
||||||
|
map.SetString(idAndTeam[0], idAndTeam[1], true);
|
||||||
|
}
|
||||||
|
|
||||||
|
/* hasmap indirection nessesary cause there doesnt exist a "ClientByAuthID-like function */
|
||||||
|
for(new client=0; client <MaxClients; client++){
|
||||||
|
/* get Steam-Id to match */
|
||||||
|
char sid[DEFAULT_LEN];
|
||||||
|
if(client>0 && IsClientConnected(client)){
|
||||||
|
GetClientAuthId(client, AuthId_SteamID64, sid, DEFAULT_LEN, true);
|
||||||
|
}
|
||||||
|
/* get team for steamid and balance*/
|
||||||
|
char team[MAX_LENGTH_ID_TEAM];
|
||||||
|
if(map.GetString(sid, team, sizeof(team))){
|
||||||
|
new tid = StringToInt(team);
|
||||||
|
if(tid>0 && IsClientConnected(client)){
|
||||||
|
ChangeClientTeam(client, tid);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user