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https://github.com/FAUSheppy/sector-32-documentation
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25 lines
1.3 KiB
Markdown
25 lines
1.3 KiB
Markdown
# Relevant Files in
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## /Content/Dialog/Wreckages
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- DisplayStoryOrMessage -> BT-Task to show tutorial, tick the isTutorial-parameter and enter the tutorial Name, the tutorial name is both title of the created window and key for both the video-media-map in the tutorial widgt and the key for the styled displayed text saved in the string table
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## /Content/UI/Tutorials/
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- TutorialRichtTextStyle -> Styling Tags
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- TutorialText -> String Table with styled tutorial texts
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- Tutorial (Widget) Main Tutorial Widget spawned by BT-Task
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## How to create a new Tutorial
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- Add the relevant video file to /project_root/Video_Raw/
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- Drag it into /Game/UI/Tutorials/Videos/ to create a media reference
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- Verify it's playable in the tutorial media manager in /Game/UI/Tutorials
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- Add a string table text to the TutorialTextStringTable in /Game/UI/Tutorials/, mind that the key will also be the title of the window
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- Add the same key to the MediaSourceMap-Variable in the Tutorial-Widget (/Game/UI/Tutorials/Tutorial) and reference the media reference for this key
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# Current TutorialTriggers/Times
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- Start of BT L1_Start_EN (Flying)
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- End of BT L1_Start_EN (Boosting)
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- End of BT L1_W1_EN (Lights)
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- End of BT L1_W3_Search (Scan)
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- End of BT L1_W3_HelpWithScan_Int_Finished (Weapons)
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- On first Shield Damage, defined in MainCharacter (Shield)
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