Files
skillbird/python/backends/database.py
2020-06-20 14:24:47 +02:00

93 lines
3.5 KiB
Python

import sqlite3
import json
import backends.entities.Players as Players
import backends.trueskillWrapper as trueskill
# setup
# create TABLE players (id TEXT PRIMARY KEY, name TEXT, lastgame TEXT, wins INTEGER, mu REAL, sigma REAL, game INTEGER);
# create TABLE rounds (timestamp TEXT PRIMARY KEY, winners BLOB, losers BLOB, winnerSide INTEGER, map TEXT, duration INTEGER, prediction REAL, confidence REAL)
DATABASE = "players.sqlite"
DATABASE_ROUNDS = "rounds.sqlite"
def saveRound(r):
conn = sqlite3.connect(DATABASE_ROUNDS)
cursor = conn.cursor()
cursor.execute("INSERT INTO rounds VALUES (?,?,?,?,?,?,?,?)", (r.start.timestamp(),
json.dumps([ p.toJson() for p in r.winners ]),
json.dumps([ p.toJson() for p in r.losers ]),
r.winnerSide, r.map, r.duration.total_seconds(),
r.prediction, r.confidence))
conn.commit()
conn.close()
def getPlayer(playerId):
conn = sqlite3.connect("players.sqlite")
try:
cursor = conn.cursor()
cursor.execute("SELECT * FROM players WHERE id = ?", (playerId,))
rows = cursor.fetchall()
if len(rows) < 1:
return None
else:
playerId, playerName, lastGame, wins, mu, sigma, games = rows[0]
return Players.PlayerInDatabase(playerId, playerName,
trueskill.newRating(mu=mu, sigma=sigma), wins, games)
finally:
conn.close()
def getPlayerRank(player):
'''Get a players current rank, seperate function because this query is relatively expensive'''
conn = sqlite3.connect("players.sqlite")
cursor = conn.cursor()
cursor.execute("SELECT COUNT(*) from players where (mu-2*sigma) > (?-2*?);",
(player.rating.mu, player.rating.sigma))
rank = cursor.fetchone()[0]
conn.close()
return rank
def getOrCreatePlayer(player):
playerInDb = getPlayer(player.id)
if not playerInDb:
return savePlayerToDatabase(player)
else:
return playerInDb
def getMultiplePlayers(playerIdList):
return [ getPlayer(p) for p in playerIdList ]
def savePlayerToDatabase(player, incrementWins=0):
conn = sqlite3.connect(DATABASE)
cursor = conn.cursor()
if not player.rating:
player.rating = trueskill.newRating()
playerFromDatabase = getPlayer(player.id)
if playerFromDatabase:
cursor.execute('''UPDATE players SET id = ?,
name = ?,
lastgame = ?,
wins = ?,
mu = ?,
sigma = ?,
games = ?
WHERE id = ?''',
(player.id, player.name, None, playerFromDatabase.wins + incrementWins,
player.rating.mu, player.rating.sigma, playerFromDatabase.games + 1, player.id))
else:
cursor.execute("INSERT INTO players VALUES (?,?,?,?,?,?,?)",
(player.id, player.name, None, 0,
player.rating.mu, player.rating.sigma, 0))
conn.commit()
conn.close()
return getPlayer(player.id)
def saveMultiplePlayersToDatabase(playerList, incrementWins=0):
for p in playerList:
savePlayerToDatabase(p, incrementWins)