continue refactor

This commit is contained in:
Yannik Schmidt
2019-06-04 23:17:11 +02:00
parent a83145b409
commit 79964e9438
5 changed files with 83 additions and 103 deletions

View File

@@ -95,7 +95,7 @@ def get_rebuild_team(string):
p = DummyPlayer(pair.split("|")[0]);
players += [p]
players = list(map(players,lambda p: SB.known_players[p]))
players = sorted(players,key=lambda x: TS.get_env().expose(x.rating),reverse=True)
players = sorted(players,key=lambda x: TS.getEnviroment().expose(x.rating),reverse=True)
count = 0
# initial #
@@ -154,14 +154,14 @@ def parse_teams(data):
if tmp in SB.known_players:
ret[0].update({SB.known_players[tmp]:Storrage.known_players[tmp].rating})
else:
ret[0].update({tmp:TS.new_rating()})
ret[0].update({tmp:TS.newRating()})
for sid in team2:
sid = sid.strip()
tmp = Player.DummyPlayer(sid, sid)
if tmp in SB.known_players:
ret[1].update({SB.known_players[tmp]:Storrage.known_players[tmp].rating})
else:
ret[1].update({tmp:TS.new_rating()})
ret[1].update({tmp:TS.newRating()})
return ret
def parse_players(data, lol=False):