# Skip Dialog, Disable Map-Update, Hide UI: ( I ) Disables the playing of dialogs, disable UI & Map chunk updates (this affects preloaded chunks that haven't been spawned yet). # Sweep to next closest waypoint: ( O ) Tries to sweep toward the next waypoint. # High Res Screenshot: ( M ) Takes a 3840x2160 screenshot via console command. # Jump to Debug Savepoint: ( U ) Tries to target the next debug savepoint if there is one. Handled in the DebugSavePoint-Actors.