diff --git a/Tutorial.md b/Tutorial.md index 1f8972f..3a82482 100644 --- a/Tutorial.md +++ b/Tutorial.md @@ -14,3 +14,11 @@ - Verify it's playable in the tutorial media manager in /Game/UI/Tutorials - Add a string table text to the TutorialTextStringTable in /Game/UI/Tutorials/, mind that the key will also be the title of the window - Add the same key to the MediaSourceMap-Variable in the Tutorial-Widget (/Game/UI/Tutorials/Tutorial) and reference the media reference for this key + +# Current TutorialTriggers/Times +- Start of BT L1_Start_EN (Flying) +- End of BT L1_Start_EN (Boosting) +- End of BT L1_W1_EN (Lights) +- End of BT L1_W3_Search (Scan) +- End of BT L1_W3_HelpWithScan_Int_Finished (Weapons) +- On first Shield Damage, defined in MainCharacter (Shield)