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https://github.com/FAUSheppy/open-web-leaderboard.git
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change rating system map prediction accuracy cal
The new calculation better takes into account low-confidence wrong predictions which have previously inflated the postive results.
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@@ -35,11 +35,15 @@ class MapSummary:
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try:
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self.insurgentWinPercent = self.insurgentWins / self.totalGames*100
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self.securityWinPercent = self.securityWins / self.totalGames*100
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predictionPercision = 1 - sum(self.predictions)/len(self.predictions)
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confidenceAverage = sum(self.confidence) / len(self.confidence)
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averageSeconds = sum([t.total_seconds() for t in self.times]) / len(self.times)
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self.averageTime = datetime.timedelta(seconds=int(averageSeconds))
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self.ratingSystemDeviation = predictionPercision*100 - confidenceAverage
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mapper = [ 1 if x == 0 else -1 for x in self.predictions ]
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self.ratingSystemDeviation = 0
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for i in range(0, len(self.confidence)):
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self.ratingSystemDeviation += mapper[i] * self.confidence[i]
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self.ratingSystemDeviation /= self.totalGames
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except ZeroDivisionError:
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pass
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