# in the background queue write filename in sqlite db # get filename for sqlitedb # get the size with info=1 from server # only display for size>10M # make a list of pregressbars # start background thread with main list and main widget # update list and widget # update list and widget import tkinter as tk from tkinter import ttk import threading import random import time import string class ProgressBarApp: def __init__(self, parent): self.root = tk.Toplevel(parent) self.root.title("Dynamic Progress Bars") self.delete_all_button = tk.Button(self.root, text="Delete All Finished", command=self.delete_all_finished, state=tk.DISABLED) self.delete_all_button.pack(pady=5) self.frame = tk.Frame(self.root) self.frame.pack(pady=10) self.progress_bars = [] # Store tuples of (progressbar, frame, duration, delete_button) self.running = True threading.Thread(target=self.add_progress_bars, daemon=True).start() def add_progress_bars(self): while self.running: frame = tk.Frame(self.frame) frame.pack(fill=tk.X, pady=2) progress = ttk.Progressbar(frame, length=200, mode='determinate') progress.pack(side=tk.LEFT, padx=5) delete_button = tk.Button(frame, text="Delete", command=lambda f=frame: self.delete_progress(f), state=tk.DISABLED) delete_button.pack(side=tk.LEFT, padx=5) random_letter = random.choice(string.ascii_uppercase) label = tk.Label(frame, text=random_letter) label.pack(side=tk.LEFT, padx=5) self.progress_bars.insert(0, (progress, frame, delete_button)) # Insert at the top frame.pack(fill=tk.X, pady=2, before=self.frame.winfo_children()[-1] if self.frame.winfo_children() else None) duration = random.randint(1, 10) # Random fill time threading.Thread(target=self.fill_progress, args=(progress, duration, frame, delete_button), daemon=True).start() time.sleep(30) # Wait before adding a new progress bar def fill_progress(self, progress, duration, frame, delete_button): for i in range(101): # Fill progress bar over 'duration' seconds time.sleep(duration / 100) if not progress.winfo_exists(): # Check if progress bar still exists return self.root.after(0, progress.config, {"value": i}) self.root.after(0, delete_button.config, {"state": tk.NORMAL}) self.progress_bars.append((progress, frame, duration, delete_button)) self.update_delete_all_button() def delete_progress(self, frame): frame.destroy() self.progress_bars = [(p, f, d, b) for p, f, d, b in self.progress_bars if f != frame] self.update_delete_all_button() def delete_all_finished(self): for _, frame, _, _ in self.progress_bars: frame.destroy() self.progress_bars.clear() self.update_delete_all_button() def update_delete_all_button(self): if self.progress_bars: self.delete_all_button.config(state=tk.NORMAL) else: self.delete_all_button.config(state=tk.DISABLED) def on_close(self): self.running = False self.root.destroy()