wip: initial

This commit is contained in:
Yannik Schmidt
2024-02-21 06:52:44 +01:00
commit 638ebce29b
11 changed files with 193 additions and 0 deletions

1
.gitignore vendored Normal file
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*.zip

67
client.py Normal file
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import tkinter
import customtkinter
import PIL
customtkinter.set_appearance_mode("dark")
customtkinter.set_default_color_theme("blue")
app = customtkinter.CTk()
app.geometry("720x780")
last_geometry = app.winfo_geometry()
app.title("Test")
app.update()
img = PIL.Image.open("test.jpg")
img = img.resize((200, 300))
img = PIL.ImageTk.PhotoImage(img)
#img = PIL.ImageTk.PhotoImage(file="test.jpg")
buttons = []
def create_button():
button = customtkinter.CTkButton(app, image=img, width=200, height=300, command=lambda: button_click(button),
border_width=0, corner_radius=0, border_spacing=0, text="Test Title LOLOLOL",
fg_color="transparent", compound="top", anchor="s")
return button
def button_click():
print(button.cget("image"))
def update_button_positions(event=None):
global last_geometry
new_geometry = app.winfo_geometry()
if last_geometry[0] == new_geometry[0] and last_geometry[1] == new_geometry[1]:
return
else:
last_geometry = new_geometry
# Calculate the number of columns based on the current width of the window
num_columns = app.winfo_width() // 201 # Adjust 100 as needed for button width
# window became too slow #
if num_columns == 0:
return
for i, button in enumerate(buttons):
grid_info_current = button.grid_info()
column_new = i % num_columns
row_new = i // num_columns
if grid_info_current.get("row") and grid_info_current["row"] == row_new and grid_info_current["column"] == column_new:
continue
else:
button.grid(row=i // num_columns, column=i % num_columns, sticky="we")
for i in range(0,5):
button = create_button()
buttons.append(button)
app.bind("<Configure>", update_button_positions)
update_button_positions()
app.mainloop()

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data_backend.py Normal file
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import os
import glob
import yaml
class DataBackend:
def __init__(self, user, password, cache_dir, remote_root_dir=None):
self.user = user
self.password = password
self.cache_dir = cache_dir
self.remote_root_dir = remote_root_dir
if not os.path.isdir(self.cache_dir):
os.mkdir(self.cache_dir)
def get(self, path):
'''Return the contents of this path'''
raise NotImplementedError()
def list(self, path):
'''List the contents of this path'''
raise NotImplementedError()
def find_all_metadata(self):
'''Return key-value map of { software : metadata-dict }'''
raise NotImplementedError
class LocalFS(DataBackend):
def get(self, path):
fullpath = os.path.join(self.remote_root_dir, path)
with open(fullpath, "rb") as f:
target = os.path.join(self.cache_dir, os.path.basename(path))
with open(target, "wb") as ft:
ft.write(f.read())
def list(self, path):
fullpath = os.path.join(self.remote_root_dir, path)
return os.listdir(fullpath)
def find_all_metadata(self):
meta_info_list = []
for software_dir in glob.iglob(self.remote_root_dir + "/*"):
meta_file = os.path.join(software_dir, "meta.yaml")
if not os.path.isfile(meta_file):
continue
else:
with open(meta_file) as f:
meta_info_list.append(yaml.safe_load(f))
return meta_info_list

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HelloWorld

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genre: RPG
title: GNU FreeDink
description: |
Free GNU RPG from 1993.
The game centers on Dink, a pig farmer-turned-hero who embarks on various quests throughout his world.
The game features isometric, Diablo-like gameplay,[3] including weapons, items, and magic.
The game has a satirical off-color slant, including everything from a fiercely abusive uncle
to a town that worships ducks. Dink is never freed from the grievances of being a pig farmer,
a fact he is far too often reminded of by his nemesis, Milder Flatstomp.
dependencies:
- dummy_dep_1
link_only: false
extra_files:
dummy_file_1.txt: "%APP_DATA%/game_vault/"
dummy_dir_1: "%APP_DATA%/game_vault/"

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localaction.py Normal file
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def _template_registry_file(template_file, game_path=None):
'''Template the registry file before installation'''
pass
def unpack_software(software_cache_path, target_path):
'''Unpack a downloaded software to the target location'''
pass
def install_registry_file(registry_file, game_path=None):
'''Install a given registy file'''
def install_extra_files(extra_files_list, path):
'''Copy/Install extra gamedata to a give location'''
pass
def launch_software(path, synchronous=False):
'''Launches a given software'''
pass
def remove_software(path):
'''Remove a software at the target location'''
pass
def uninstall_registry_file(registry_file):
'''Uninstall given registry file by it's keys'''
pass
def uninstall_extra_files(extra_file_list, path):
'''Uninstall all extra game data'''
pass

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localconfig.py Normal file
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class LocalConfig:
def __init__(self):
self.remote_user = None
self.remote_pass = None
self.skip_registry_ask = None
def save_to_fs(self):
'''Save the current config to the local file system'''
pass
def load_from_fs(self):
'''Load a config file from the filesystem'''
pass

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remote.py Normal file
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def get_meta_all(backend):
'''Get a list of all software metadata on the remote'''
pass
def download_software(backend, software, progress_callback=None):
'''Download a software from the remote'''
pass
def download_pictures(backend, software):
'''Downloads the pictures/thumbnails for a software'''
pass